Ex-‘Rainbow Six Siege’ pro Pengu alleges years of audio bug use in competitive play


Retired Rainbow Six Siege pro Pengu has accused the competitive scene of exploiting audio bugs for a number of years.

Pengu tweeted about the bugs yesterday, saying that he had managed to test and replicate abilities which allowed for “dropping hatches, vaulting, and ripping C4 nades” silently. He was also able to throw rappel ropes with no in-game noise as well.

Rainbow Six Siege‘s highly-competitive nature means that players often use audio cues to understand what the enemy team is doing. In competitions, players using the bug would have a significant advantage, giving opponents less time to react.

Pengu alleges that players in the professional community have known about the bugs for some time. The ex-pro believes several players exploited bugs during competitions like the Rainbow Six Siege Invitational.

Pengu showed the bugs in action on Twitter, stating that are usable as far back as Operation Health.

Operation Health was a major update that was released in 2017. The sixth expansion included steps to improve the game’s matchmaking and server stability. The bugs use in Operation Health implies players may have been using the cheat for almost four years.

Rainbow Six Siege
Rainbow Six Siege. Credit: Ubisoft

Pengu goes as far to say that some players have not only used the bug in competitive play, but also attempted to keep it undetected by Ubisoft.

Rainbow Six Siege is no stranger to cheaters, as Ubisoft has banned tens of thousands of accounts over the years. The developer detailed its anti-cheat war in a blog post last year.

NME has approached Ubisoft for comment.

In other gaming news, Activision released a new high-resolution texture pack for Warzone this week which adds a 1440p resolution option.

The update, which is just under 7gb in size, allows Warzone and Black Ops Cold War to run at an increased resolution.